Update 1.17!
Update 1.17 is finally here!
Here are the changes in this update:
Content:
Map Rework: The map contains new information!
- Villages: You can now see where the villagers are.
- Quests: Once you complete a quest, you get an icon to show where to get the reward!
- Mobs: This is probably the most important one. You can now see where mobs are located on the map.
Console Rework: The console system has been given a nice, new, shiny coat of paint!
- Text based commands: The commands are now entered using strings with proper arguments, allowing for a much simpler and efficient system.
- Log: There is now a log, where all the information will be sent to. Very useful for debugging or just information!
Bug Fixes:
Reworked Item pickup system.
Fixed mob teleportation.
Fixed commands not working.
Fixed NBT errors.
Fixed Map Icon location.
Technical Stuff:
Item pickup system reworked: Items will now be picked up through a brand new system, which allows for much simpler code and reliability, since before you could lose items when the inventory was full.
Map framework: There is now a brand new framework for the map, allowing for icons to be displayed on it.
Console framework: This is probably the biggest one. You can now easily add custom console commands to the command script allowing for a lot of cool stuff! The console also supports debugging, allowing for easier modding.
Code optimization: A lot, if not most of the game's code has been optimized to fit the new, powerful system of frameworks. Very nice!
Other minor improvements.
Files
Get Try and survive!
Try and survive!
A survival game
Status | In development |
Author | Alberto Albino |
Genre | Survival, Action, Adventure |
Tags | 2D, 8-Bit, Exploration, Pixel Art, Short, Singleplayer, Top-Down |
Languages | English |
More posts
- Update 1.18!4 days ago
- Update 1.17.5!17 days ago
- Update 1.16.1!40 days ago
- Community Update - Speedrun.com52 days ago
- We are back!53 days ago
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