Update 1.17.5!
Quick log of the changes in the 1.17.5 version:
Content:
- World generation rework V1:
The world generation function is now better, faster, and stronger than before! You can now use seed-based world generation! More is on the way, and will be released once properly functional.
- New command, Data:
A new command has been added, which allows you to add, remove, read, or change game information on the fly! Most players won't need this, but advanced users/modders should appreciate this one!
- Increased stack size to 36
- Added particle limit.
- Added Health Bar Visual settings.
Bug Fixes:
Reworked world generation process.
Fixed some world objects not spawning
Fixed and tweaked the Dream Lord's attacks and settings.
Fixed the Dream Lord sound settings.
Improved explosion sprites.
Technical Stuff:
UI Rendering system reworked V1: While not fully completed, there is now a smart system in place which allows UI elements to be displayed automatically without tedious coordinate settings.
Pseudo Random Number System: You can now get "fake" random numbers depending on the seed inputted by the user. Very nice!
Stack size framework: You can now customize the item stack size, and all with one variable!
"-LOCKED-" Variables and lists: If you don't want something to be edited by the "Data" command, just add "-LOCKED-" to the name.
Improved command syntax.
Other minor improvements.
Files
Get Try and survive!
Try and survive!
A survival game
Status | In development |
Author | Alberto Albino |
Genre | Survival, Action, Adventure |
Tags | 2D, 8-Bit, Exploration, Pixel Art, Short, Singleplayer, Top-Down |
Languages | English |
More posts
- Update 1.18!4 days ago
- Update 1.17!21 days ago
- Update 1.16.1!40 days ago
- Community Update - Speedrun.com52 days ago
- We are back!53 days ago
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